Enough for today
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@@ -4,6 +4,11 @@ int main(void) {
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const int screenWidth = 800;
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const int screenWidth = 800;
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const int screenHeight = 450;
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const int screenHeight = 450;
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struct Player {
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Rectangle playerRec;
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float velocity;
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};
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InitWindow(screenWidth, screenHeight, "DREAM");
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InitWindow(screenWidth, screenHeight, "DREAM");
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SetTargetFPS(60);
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SetTargetFPS(60);
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