From bdc4d59af36897a7624bc3c8642171f15d448a9c Mon Sep 17 00:00:00 2001 From: heaven Date: Fri, 23 Jan 2026 21:58:06 +0100 Subject: [PATCH] Ballsack --- CMakeLists.txt | 73 +++++++++++++++++++++++++++++++++++++++++++ cmake.toml | 17 ++++++++++ src/Game/src/Game.cpp | 0 src/Game/src/Game.hpp | 0 src/main.cpp | 24 ++++++++++++++ 5 files changed, 114 insertions(+) create mode 100644 CMakeLists.txt create mode 100644 cmake.toml create mode 100644 src/Game/src/Game.cpp create mode 100644 src/Game/src/Game.hpp create mode 100644 src/main.cpp diff --git a/CMakeLists.txt b/CMakeLists.txt new file mode 100644 index 0000000..e9233eb --- /dev/null +++ b/CMakeLists.txt @@ -0,0 +1,73 @@ +# This file is automatically generated from cmake.toml - DO NOT EDIT +# See https://github.com/build-cpp/cmkr for more information + +cmake_minimum_required(VERSION 3.15) + +if(CMAKE_SOURCE_DIR STREQUAL CMAKE_BINARY_DIR) + message(FATAL_ERROR "In-tree builds are not supported. Run CMake from a separate directory: cmake -B build") +endif() + +set(CMKR_ROOT_PROJECT OFF) +if(CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR) + set(CMKR_ROOT_PROJECT ON) + + # Bootstrap cmkr and automatically regenerate CMakeLists.txt + include(cmkr.cmake OPTIONAL RESULT_VARIABLE CMKR_INCLUDE_RESULT) + if(CMKR_INCLUDE_RESULT) + cmkr() + endif() + + # Enable folder support + set_property(GLOBAL PROPERTY USE_FOLDERS ON) + + # Create a configure-time dependency on cmake.toml to improve IDE support + set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS cmake.toml) +endif() + +project(DREAM2026 + LANGUAGES + C + CXX + VERSION + 0.0.1 + DESCRIPTION + "A 2D game engine based on Raylib." +) + +# Target: DREAM2026 +set(DREAM2026_SOURCES + cmake.toml + "src/Game/src/Game.cpp" + "src/main.cpp" +) + +add_executable(DREAM2026) + +target_sources(DREAM2026 PRIVATE ${DREAM2026_SOURCES}) +source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} FILES ${DREAM2026_SOURCES}) + +target_compile_features(DREAM2026 PRIVATE + cxx_std_20 +) + +target_include_directories(DREAM2026 PRIVATE + "src/Game/src" + "src/Engine" +) + +target_link_libraries(DREAM2026 PRIVATE + raylib + fmt +) + +set_target_properties(DREAM2026 PROPERTIES + CXX_STANDARD + 20 + CXX_STANDARD_REQUIRED + ON +) + +get_directory_property(CMKR_VS_STARTUP_PROJECT DIRECTORY ${PROJECT_SOURCE_DIR} DEFINITION VS_STARTUP_PROJECT) +if(NOT CMKR_VS_STARTUP_PROJECT) + set_property(DIRECTORY ${PROJECT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT DREAM2026) +endif() diff --git a/cmake.toml b/cmake.toml new file mode 100644 index 0000000..f99be4a --- /dev/null +++ b/cmake.toml @@ -0,0 +1,17 @@ +# Reference: https://build-cpp.github.io/cmkr/cmake-toml +[project] +name = "DREAM2026" +version = "0.0.1" +"description" = "A 2D game engine based on Raylib." +languages = ["C", "CXX"] + +[target.DREAM2026] +type = "executable" +sources = ["src/main.cpp", "src/Engine/**.cpp", "src/Game/src/**.cpp"] +include-directories = ["src/Game/src", "src/Engine"] +compile-features = ["cxx_std_20"] +link-libraries = ["raylib", "fmt"] + +[target.DREAM2026.properties] +CXX_STANDARD = 20 +CXX_STANDARD_REQUIRED = true diff --git a/src/Game/src/Game.cpp b/src/Game/src/Game.cpp new file mode 100644 index 0000000..e69de29 diff --git a/src/Game/src/Game.hpp b/src/Game/src/Game.hpp new file mode 100644 index 0000000..e69de29 diff --git a/src/main.cpp b/src/main.cpp new file mode 100644 index 0000000..59302d0 --- /dev/null +++ b/src/main.cpp @@ -0,0 +1,24 @@ +#include "raylib.h" + +int main(void) { + const int screenWidth = 800; + const int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "DREAM"); + + SetTargetFPS(60); + + while (!WindowShouldClose()) + { + BeginDrawing(); + + ClearBackground(BLACK); + + DrawText("whoever can read this is gay", 190, 200, 20, LIGHTGRAY); + + EndDrawing(); + } + + CloseWindow(); + return 0; +}