ffdgfg
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@@ -134,17 +134,17 @@ Here is roughly what I came up with:
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#include "raylib.h"
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namespace DREAM {
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struct Health { int health = 100; };
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struct Health { int value = 100; };
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struct Attack { int attack = 1; };
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struct Attack { int value = 1; };
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struct Defense { int defense = 1; };
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struct Defense { int value = 1; };
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struct Level { uint8_t level = 1; };
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struct Level { uint8_t value = 1; };
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struct Position { Vector2 position = {0.0f, 0.0f}; };
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struct Position { Vector2 value = {0.0f, 0.0f}; };
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struct Velocity { Vector2 velocity = {0.0f, 0.0f}; };
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struct Velocity { Vector2 value = {0.0f, 0.0f}; };
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}
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```
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